6. NAVIIGATION
6-2
Navigating a quick route
1. Press the cursor pad to place the cursor at the position where you want to
enter a waypoint.
2. Press the [ROUTE] key to show the new waypoint window.
3. If necessary, arrange the waypoint data.
4. Press the SAVE soft key.
5. Repeat steps 1 through 4 to complete the route.
Maximum 35 points can be entered. To erase a waypoint, place the cursor on the
waypoint which you want to erase and then press the DELETE soft key.
6. Press the cursor pad to place the cursor on the first quick point of the route.
7. Press the [TLL/GOTO] key.
A line connects between own ship and the all quick points. The line shows
the shortest course between quick points. Arrows on the line show the
direction to follow the route. Range and bearing from own ship to the first
destination appears in the data window.
To stop the navigation, place the cursor on the current destination and then
press the STOP soft key.
Note: You can continue to add the quick point up to 35 points. If you want to
create a new quick route, place the cursor on a leg in the route and then
press the RELEASE soft key.