4–3
Entering waypoints by MOB
position/event position
The MOB position or an event position can
be registered as a waypoint. Event marks are
numbered from 01 to 99; 01 is the latest event
mark.
Note: You cannot register a MOB position or
event position when there are no MOB posi-
tions or event positions saved. The buzzer
sounds and the message shown in Figure 4-7
appears for three seconds to alert you.
No MOB/event data in memory
Figure 4-7
1) Press the [WPT/RTE] key.
2) Press [2] to select MOB/Event Position.
The display shown in Figure 4-8 appears.
ENT:Enter
MENU:Escape
[MOB] Displaying MOB data
34° 12.345' N 130° 23.456' E
:Recall
AUG 12' 94 19 : 25U
ENT: Enter
MENU: Escape
[#01] Displaying event data
34° 12.345' N 130° 23.456' E
: Paging
AUG 12' 95 19 : 25U
Figure 4-8
3) Press t or s to display the MOB posi-
tion or event position to register as a
waypoint.
4) Press the [NU/CU ENT] key.
5) Follow steps 5 through 11 in "Entering
waypoints by the cursor" on page 4-1.
Entering waypoints at own ship's
position
Note: When there is no position data, you can-
not register a waypoint at own ship's position.
The buzzer sounds and the following message
appears.
No position data
Figure 4-9
1) Press the [WPT/RTE] key.
2) Press [3] to select Own Ship Position.
3) Follow steps 5 through 11 in "Entering
waypoints by the cursor" on page 4-1.
Entering waypoints through the
waypoint list
1) Press the [WPT/RTE] key.
2) Press [4] to display the waypoint list.
3) Press [
] to select position format; lati-
tude and longitude or LOP.
34° 12.345' N 130° 23.456' W
MARINE POINT
001
WAYPOINT LIST (L/L)
ENT: Enter
MENU: Escape
: Edit
: L/L´LOP
36° 12.345' N 135° 23.456' W
A POINT
002
AUG 12' 95 12 : 35U
° . ' N ° . ' W
003
AUG 13' 95 13 : 45U
004
° . ' N ° . ' W
Figure 4-10
4) Press ▲ or ▼ to select waypoint number.
5) Press t or s to enter position. The dis-
play should now look something like Fig-
ure 4-11.