3-3
7. Press the [ENT] key, enter longitude
(LOP) in similar fashion and press the
[ENT] key.
Note: To enter position by LOPs, see
“7.8 Displaying Position in LOPs.”
8. To change mark shape, press the [ENT]
key, select mark desired and press the
[ENT] key.
9. To change date and time to the comment
of your choice, press the [ENT] key, en-
ter comment, and press the [ENT] key
again.
10.The cursor is on Exit?. Press the [ENT]
key.
11.Press the [MENU] key twice to finish.
3.2 Entering the MOB Mark
The MOB mark denotes man overboard po-
sition. Only one MOB mark may be entered.
Each time the MOB mark is entered the pre-
vious MOB mark and its position data are
written over.
1. Press the [MARK/MOB] key.
NAME: 001
34°44.000'N MARK
135°21.000'E x
12–DEC–97 11:25
Exit? MOB?
Figure 3-8 MOB window
2. Press s to select MOB?.
Note: Pressing the [ENT] key instead of
sat step 2 saves the position as a
waypoint.
3. Press the [ENT] key.
SAVED TO MOB.
GO TO MOB ?
ARE YOU SURE?
YES NO
Figure 3-9 MOB window-2
4. To set MOB position as destination, press
the [ENT] key. Then, the Plotter display
marks MOB position.
Note: Selecting “NO” at step 4 saves the
position as a waypoint.
2D
[ 40
]
n
m
72°
54.5
n
m
34°44.000N 135°21.000E
BRG:
RNG:
MOB
MOB
pos
i
t
i
on set
as destination
Figure 3-10 MOB set as destination
3.3 Displaying Waypoint Name
You may display all waypoint names or only
the GOTO waypoint name as follows:
1. Press the [MENU] key twice.
2. Select PLOTTER and press the [ENT]
key.
3. Place the cursor on the WYPT NAME
line and press the [ENT] key. The fol-
lowing window appears.
DSP GOTO
DSP ALL
Figure 3-11 DSP GOTO, DSP ALL
selection window