Garmin Geko 301 GPS Receiver User Manual


 
33
Menu Page
Games
Memory Race
To win the Memory Race, remember which square has which symbol then clear the
board by matching all of the two symbol sets together. Travel to each square, highlight
“Open” at the bottom of the screen and press the OK Button to view the symbol. Adjust the
size of the square for easier viewing. Press the PAGE Button to quit at any time.
Play Memory Race by yourself or challenge others Head-to-Head to see who can clear
the board fi rst. To play Head-to-Head, one player starts the game and all other players must
start Memory Race within the fi rst 60 seconds of the initial start.
To adjust the Grid or Square Size in custom mode:
1. Highlight the ‘Grid Size’ or ‘Square Size’ fi eld and press the OK Button.
2. Choose the desired size and press the OK Button.
3. Highlight ‘Start’ and press the OK Button to begin the game.
Nibbons
In this game, you must walk around the board collecting the numbers as they appear.
Through time, your “tail” will grow. You may travel anywhere on the screen but you cannot
walk into your tail, or you will lose a life.
Virtua Maze
This game creates a virtual maze on the screen. You are placed at a central position in
the maze and must explore the maze collecting fl ags. The lower right corner of the game
screen tells you how many fl ags remain. The lower left corner is a timer telling how much
time has passed so far. Diffi culty level determines how much of the maze you see at a time.
Seeing less of the maze makes exploring much more diffi cult.
HINT: Pressing the OK Button and selecting “Cheat On” will enable a “cheat mode.”
Enabling this cheat mode penalizes your timer by fi ve minutes and count seconds by 10
instead of 1. Turn the cheat mode off pressing the OK Button.
Ready to start
Memory Race
Can you
remember?
Memory Race
instructions
Nibbons Playing
Field
Don’t get lost in
the Virtua Maze!
NOTE: Just as in Memory Race, you can play
Head-to-Head on Virtua Maze. All parties
need to start the game within 60 seconds of
each other. Who can beat the clock fi rst?
190-00297-02_0A.indd 33 5/19/2003, 4:20:28 PM