6. Headset (3.5mm Headphone jacks)
– These jacks provide connections for stereo
headphones for private listening at each station.
(Note: Plug the headphones in before putting the
headphones on. Adjust the volume to a low level
before putting the headphones on.)
Operating the SDB45 System
(With the OPTIONAL Master Control Station)
Master Control Station (MCS):
A. The master control station is used to turn the entire
system on and off. In this configuration, Control
Stations cannot be turned on or off without the master
control station being turned on. (Note: Once the
master control station is turned on, follow the direc-
tions in the previous section for control station op-
eration.)
B. The master control station also has a power but-
ton that turns the FM modulator on and off.
C. In addition, the master control station has a source
select button that allows the user to select which
of the four inputs is routed through the vehicle
sound system. There is also an IR eye that allows
the user to control the source through the master
control station.
D. The master control station’s Main Power button has
three functions:
1. Power On – Press and release once to turn
the system on.
2. Power Off – Press and hold for three seconds
to turn the entire system off.
3. 10 minute delayed turnoff – Press and re-
lease once to enable the 10-minute delay (the
Main Power LED will blink on and off to indi-
cate that the SDB is in the delayed turnoff
mode).
Note: For complete MCS operation see Owner's
Manual included in the MCS kit.
Game Control Station (Optional)
The game control station is a set of RCA jacks that
allow the user to plug in the audio/video outputs of a
video game, camcorder, portable DVD or other audio/
video source into the SDB45 system. It provides a
readily accessible A/V input without having to access
the jacks on the SDB box.
Viewing a Video Source/Video Game Using the GCS
To use the GCS, plug in the A/V source to the GCS
RCA jacks, turn the source on and use the source se-
lect button (S) on the control station to access the
source to which the game control station is wired.